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Discord Bot Rate Limiting

Learn how to handle Discord’s API rate limits effectively to prevent your bot from being throttled.

Understanding Rate Limits

Discord implements rate limiting to prevent API abuse:

  • Global Rate Limit: 50 requests per second across all endpoints
  • Per-Route Limits: Varies by endpoint (e.g., sending messages)
  • 429 Response: Too Many Requests error when limit exceeded

Rate Limit Headers

Discord sends rate limit info in response headers:

X-RateLimit-Limit: 5
X-RateLimit-Remaining: 4
X-RateLimit-Reset: 1470173023
X-RateLimit-Bucket: abcd1234

Handling Rate Limits

Basic Retry Logic

async function sendWithRetry(channel, content, maxRetries = 3) {
for (let i = 0; i < maxRetries; i++) {
try {
return await channel.send(content);
} catch (error) {
if (error.code === 429) {
const retryAfter = error.retry_after || 1000;
console.log(`Rate limited, waiting ${retryAfter}ms`);
await new Promise(resolve => setTimeout(resolve, retryAfter));
continue;
}
throw error;
}
}
throw new Error('Max retries exceeded');
}

Best Practices

Batch Operations

Instead of sending messages one by one, batch with delays:

// ✅ Good: Batch with delays
for (let i = 0; i < users.length; i++) {
await users[i].send('Hello!');
if ((i + 1) % 5 === 0) {
await new Promise(resolve => setTimeout(resolve, 1000));
}
}

Cache Frequently Used Data

// Cache guild data instead of fetching repeatedly
const guildCache = new Map();
function getGuildConfig(guildId) {
if (guildCache.has(guildId)) {
return guildCache.get(guildId);
}
const config = fetchFromDatabase(guildId);
guildCache.set(guildId, config);
return config;
}

Common Mistakes

  • Sending messages too quickly in a loop
  • Not caching user/guild data
  • Ignoring 429 responses
  • Not implementing exponential backoff
  • Fetching data unnecessarily